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Tempest Feud : ウィキペディア英語版 | Tempest Feud
''Tempest Feud'' is an adventure written by Jeff Grubb and Owen K.C. Stephens for the d20 System version of the ''Star Wars Roleplaying Game''. It was published by Wizards of the Coast in March 2002 for the original edition of the game, two months before the revised edition was released. The adventure revolves around various dealings with the Hutts and consists of three acts. ''Tempest Feud'' is suitable for any era of the ''Star Wars Roleplaying Game'' and intended for 9th-level characters. Playing through the three acts of the adventure takes roughly twelve sessions according to the book, and more if the two intermissions are given focus as well. Out of the 17 sourcebooks published for the ''Star Wars Roleplaying Game'' so far, ''Tempest Feud'' is the first and currently only adventure. The adventure's storyline is adapted to fit in any era—except for the Yuuzhan Vong invasion in the New Jedi Order era—and doesn't conflict with any of the movies, making it very flexible. In addition, the book contains several sidebars providing contingency plans for dealing with unexpected storyline twists. ==Plot summary==
''Note: The following summary is not a definite description of how the adventure may play out, but rather the path most supported in the ''Tempest Feud'' book.''
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Tempest Feud」の詳細全文を読む
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